Kira Poliakova / Keerah
3D Generalist, Motion Designer, Video Editor
New York, NY, USA · (929) 995-5500 · hello@keerah.com
Professional Summary
Seasoned 3D generalist and motion designer with decades of TV, film and entertainment production experience, spanning everything from razor‑sharp editing and fluid animation to photorealistic visualization and jaw‑dropping VFX. I'm a visual storyteller with all the skills to bring any story to life.
Possess a wide‑range skill set from traditional compositing to procedural code‑driven pipelines, backed by deep hardware proficiency - from PC builds to rendering infrastructure. That lets me turn tangled concepts into clean, enjoyable experiences. Known for strong technical chops, relentless problem‑solving, deep research, and unmatched creativity. In short, I'm the "Swiss‑army knife" of digital creation.
In short, I’m the “Swiss‑army knife” of digital creation.
Core Competencies
3D animation and VFX: Keyframe/procedural animation and mocap. Pyro, Particles, RBD, Vellum, crowds.
Texturing and shading: PBR workflow, procedural shading, texturing and UV mapping.
Modeling & Sculpting: Hi-poly/low-poly, procedural modelling with Houdini.
Rigging: Character and mechanical rigging in Houdini (procedural with KineFX and APEX) and Cinema 4D.
Lighting and Rendering: Redshift, Karma, Octane, Houdini Solaris.
Editing: 3D compositing, Motion graphics, Video editing, Audio mixing. Video compression, video formats, video codecs.
Hardware: PC builds and troubleshooting, Red, Arri, Canon.
Other: Storytelling, problem solving, hardware, research, cross-functional teams, personal knowledge management and non-stop self-directed study.
Texturing and shading: PBR workflow, procedural shading, texturing and UV mapping.
Modeling & Sculpting: Hi-poly/low-poly, procedural modelling with Houdini.
Rigging: Character and mechanical rigging in Houdini (procedural with KineFX and APEX) and Cinema 4D.
Lighting and Rendering: Redshift, Karma, Octane, Houdini Solaris.
Editing: 3D compositing, Motion graphics, Video editing, Audio mixing. Video compression, video formats, video codecs.
Hardware: PC builds and troubleshooting, Red, Arri, Canon.
Other: Storytelling, problem solving, hardware, research, cross-functional teams, personal knowledge management and non-stop self-directed study.
Software proficiency
Modeling/sculpting: SideFX Houdini, Maxon Cinema 4D, some Blender and Zbrush.
Texturing: Affinity, Photoshop, Some Zbrush.
Rendering: Redshift, Karma, Octane, Houdini Solaris.
Compositing and 2D animation: Adobe After Effects, some Nuke and Fusion.
3D Characters: DAZ Studio.
Scripting/automation: FFmpeg, Batch, Python (including OOP & Async), JS, AfterEffects API.
Tracking: Boris FX Mocha, Sytheyes.
Photogrammetry: Reality capture.
Audio mixing: Adobe Audition, Ableton DAW.
Texturing: Affinity, Photoshop, Some Zbrush.
Rendering: Redshift, Karma, Octane, Houdini Solaris.
Compositing and 2D animation: Adobe After Effects, some Nuke and Fusion.
3D Characters: DAZ Studio.
Scripting/automation: FFmpeg, Batch, Python (including OOP & Async), JS, AfterEffects API.
Tracking: Boris FX Mocha, Sytheyes.
Photogrammetry: Reality capture.
Audio mixing: Adobe Audition, Ableton DAW.
Professional Experience
3D Animator
July 2024 - now
Zack D Films, Remote, Austin, TX, USA
July 2024 - now
Zack D Films, Remote, Austin, TX, USA
Remotely partnering with a cross-functional team to deliver a steady stream of viral explainer videos reaching tens of millions of viewers, where ongoing improvements in 3D modeling, character animation, and VFX consistently elevate the narrative impact.
3D explainer shorts (Research, 3D Aniamtion, VFX, Rigging, Modeling, Rendering, Compositing)
3D explainer shorts (Research, 3D Aniamtion, VFX, Rigging, Modeling, Rendering, Compositing)
3D Generalist, Houdini Artist, VFX Artist
March 2022 - now
Self-employed, New York, NY, USA
March 2022 - now
Self-employed, New York, NY, USA
Delivered VFX and visualization assets for global film/TV productions. Developed a number of open-source projects related to video compression, 3D compositing workflow. Advanced my proficiency in SideFX Houdini and Python.
3D and VFX showreel 2023 (3D Animation, VFX)
Stage visuals (3D Animation)
2D montage
GitHub
3D and VFX showreel 2023 (3D Animation, VFX)
Stage visuals (3D Animation)
2D montage
GitHub
CG Generalist, Video Editor
January 2016 - February 2022
Self-employed, Moscow, Russia
January 2016 - February 2022
Self-employed, Moscow, Russia
Executed diverse 3D and VFX projects for global clients, including four feature-length productions and large-scale stage visuals. Expanded technical impact by developing open-source compression/compositing tools and supporting a bestselling transition pack on Videohive, bridging the gap between artistic delivery and product development.
Showreel 2021 (3D Animation)
Stage visuals (3D Animation, Modeling, Rendering, Compositing)
IMDB
Showreel 2021 (3D Animation)
Stage visuals (3D Animation, Modeling, Rendering, Compositing)
IMDB
CG Artist, Compositor, Video Editor
October 2012 - December 2015
RSS production, film company, Moscow, Russia
Developed assets for entertainment projects, live shows, presentations, stage visuals, video mapping, and full-feature films, including 3D-stereoscopic content.
Documentary teaser (Editing)
Promo VFX (3D Animation, Compositing)
October 2012 - December 2015
RSS production, film company, Moscow, Russia
Developed assets for entertainment projects, live shows, presentations, stage visuals, video mapping, and full-feature films, including 3D-stereoscopic content.
Documentary teaser (Editing)
Promo VFX (3D Animation, Compositing)
Motion Graphic Designer, Video Editor
October 2011 - October 2012
Self-employed, Murmansk, Russia
Beauty salon promo (Direction, Grading, Editing)
Car distribution center promo (Editing, Grading)
October 2011 - October 2012
Self-employed, Murmansk, Russia
Beauty salon promo (Direction, Grading, Editing)
Car distribution center promo (Editing, Grading)
Broadcast Designer, TV Director, TV Producer, Video Editor
February 2009 - October 2011
Arctic-TV, Murmansk, Russia
TV show intro (Editing)
TV show package (3D Design, 3D Animation)
February 2009 - October 2011
Arctic-TV, Murmansk, Russia
TV show intro (Editing)
TV show package (3D Design, 3D Animation)
Education
High school with the Associate’s degree in Computer Science and Programming.
I am continuously advancing professional expertise through self-directed study and iterative refinement.
Interests
Science, radio, hardware, art, music, knowledge management, coding.